v Uniform Cost Search
public static void Uniform_Cost_Search(Node Start,Node Goal)
{
GetSucc x = new GetSucc();
ArrayList children = new ArrayList();
PriorityQueue Fringe = new PriorityQueue();
Fringe.Enqueue(Start);
while (Fringe.Count != 0)
{
Node Parent = (Node)Fringe.Dequeue();
Console.WriteLine("Node {0} Visited with Cost {1} ", Parent.State,Parent.Cost);
if (Parent.State == Goal.State)
{
Console.WriteLine();
Console.WriteLine("Find Goal " + Parent.State);
break;
}//end if
children = x.GetSussessor(Parent.State,Parent);
for (int i = 0; i < children.Count; i++)
{
Fringe.Enqueue((Node)children[i]);
}//end for
}//end while
}// end method
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