The first class in my code is Node.cs which represents the node as a data structure in the state space. Each node has some attributes such as depth, cost, state, and parent node. The state attribute is defined according to a physical configuration within the problem state space. My code is simply search for a number in the state space of positive numbers so the state here is defined simply as an integer number.
Lets explore the Node class by the following snippet:
// class Node.cs
class Node
{
public int depth;
public int State ;
public int Cost;
public Node Parent;
// Parent Node which has depth =0 and parent = null;
public Node () int State
{
this.State = State;
this.Parent = null;
this.depth = 0;
}
// another form of Node Costructor which accepts only the State;
public Node() int State
{
this.State = State;
}
// this form of Generalization of Node Constructor which accept any node root or ordinary node;
public Node(,Node Parent) int State
{
this.State = State;
this.Parent = Parent;
if (Parent == null)
this.depth = 0;
else
this.depth = Parent.depth + 1;
}
// this form of Generalization of Node Constructor which accept any node root or ordinary node and accept the cost of each node;
public Node(, Node Parent, int Cost) int State
{
this.State = State;
this.Parent = Parent;
this.Cost = Cost;
if (Parent == null)
this.depth = 0;
else
this.depth = Parent.depth + 1;
}
}
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